WebSockets state-machine based protocol implementation
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This repository contains a pure-Python implementation of a WebSocket protocol
stack. It's written from the ground up to be embeddable in whatever program you
choose to use, ensuring that you can communicate via WebSockets, as defined in
RFC6455 <https://tools.ietf.org/html/rfc6455>
_, regardless of your programming
paradigm.
This repository does not provide a parsing layer, a network layer, or any rules
about concurrency. Instead, it's a purely in-memory solution, defined in terms
of data actions and WebSocket frames. RFC6455 and Compression Extensions for
WebSocket via RFC7692 <https://tools.ietf.org/html/rfc7692>
_ are fully
supported.
wsproto supports Python 3.6.1 or higher.
To install it, just run:
.. code-block:: console
$ pip install wsproto
Let's assume you have some form of network socket available. wsproto client connections automatically generate a HTTP request to initiate the WebSocket handshake. To create a WebSocket client connection:
.. code-block:: python
from wsproto import WSConnection, ConnectionType from wsproto.events import Request
ws = WSConnection(ConnectionType.CLIENT) ws.send(Request(host='echo.websocket.org', target='/'))
To create a WebSocket server connection:
.. code-block:: python
from wsproto.connection import WSConnection, ConnectionType
ws = WSConnection(ConnectionType.SERVER)
Every time you send a message, or call a ping, or simply if you receive incoming data, wsproto might respond with some outgoing data that you have to send:
.. code-block:: python
some_socket.send(ws.bytes_to_send())
Both connection types need to receive incoming data:
.. code-block:: python
ws.receive_data(some_byte_string_of_data)
And wsproto will issue events if the data contains any WebSocket messages or state changes:
.. code-block:: python
for event in ws.events(): if isinstance(event, Request): # only client connections get this event ws.send(AcceptConnection()) elif isinstance(event, CloseConnection): # guess nobody wants to talk to us any more... elif isinstance(event, TextMessage): print('We got text!', event.data) elif isinstance(event, BytesMessage): print('We got bytes!', event.data)
Take a look at our docs for a full list of events <https://wsproto.readthedocs.io/en/latest/api.html#events>
!
It passes the autobahn test suite completely and strictly in both client and server modes and using permessage-deflate.
If you want to run the compliance tests, go into the compliance directory and then to test client mode, in one shell run the Autobahn test server:
.. code-block:: console
$ wstest -m fuzzingserver -s ws-fuzzingserver.json
And in another shell run the test client:
.. code-block:: console
$ python test_client.py
And to test server mode, run the test server:
.. code-block:: console
$ python test_server.py
And in another shell run the Autobahn test client:
.. code-block:: console
$ wstest -m fuzzingclient -s ws-fuzzingclient.json
Documentation is available at https://wsproto.readthedocs.io/en/latest/.
wsproto
welcomes contributions from anyone! Unlike many other projects we
are happy to accept cosmetic contributions and small contributions, in addition
to large feature requests and changes.
Before you contribute (either by opening an issue or filing a pull request),
please read the contribution guidelines
_.
.. _read the contribution guidelines: http://python-hyper.org/en/latest/contributing.html
wsproto
is made available under the MIT License. For more details, see the
LICENSE
file in the repository.
wsproto
was created by @jeamland, and is maintained by the python-hyper
community.