Play and record audio without resorting to CPython extensions
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SoundCard is a library for playing and recording audio without resorting to a
CPython extension. Instead, it is implemented using the wonderful CFFI <http://cffi.readthedocs.io/en/latest/>
__ and the native audio libraries of
Linux, Windows and macOS.
SoundCard is cross-platform, and supports Linux/pulseaudio, Mac/coreaudio, and Windows/WASAPI. While the programming interface is identical across platforms, sound card naming schemes and default block sizes can vary between devices and platforms.
SoundCard is still in development. All major features work on all platforms, but there are a few known issues that still need to be fixed. If you find a bug, please open an Issue, and I will try to fix it. Or open a Pull Request, and I will try to include your fix into SoundCard.
However, please be aware that this is a hobby project of mine that I am developing for free, and in my spare time. While I try to be as accomodating as possible, I can not guarantee a timely response to issues. Publishing Open Source Software on Github does not imply an obligation to fix your problem right now. Please be civil.
| SoundCard is licensed under the terms of the BSD 3-clause license | (c) 2016 Bastian Bechtold
|open-issues| |closed-issues| |open-prs| |closed-prs|
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Here is how you get to your Speakers and Microphones:
.. code:: python
import soundcard as sc
# get a list of all speakers:
speakers = sc.all_speakers()
# get the current default speaker on your system:
default_speaker = sc.default_speaker()
# get a list of all microphones:
mics = sc.all_microphones()
# get the current default microphone on your system:
default_mic = sc.default_microphone()
# search for a sound card by substring:
>>> sc.get_speaker('Scarlett')
<Speaker Focusrite Scarlett 2i2 (2 channels)>
>>> one_mic = sc.get_microphone('Scarlett')
<Microphone Focusrite Scalett 2i2 (2 channels)>
# fuzzy-search to get the same results:
one_speaker = sc.get_speaker('FS2i2')
one_mic = sc.get_microphone('FS2i2')
All of these functions return Speaker
and Microphone
objects, which can
be used for playback and recording. All data passed in and out of these objects
are frames × channels Numpy arrays.
.. code:: python
import numpy
>>> print(default_speaker)
<Speaker Focusrite Scarlett 2i2 (2 channels)>
>>> print(default_mic)
<Microphone Focusrite Scarlett 2i2 (2 channels)>
# record and play back one second of audio:
data = default_mic.record(samplerate=48000, numframes=48000)
default_speaker.play(data/numpy.max(data), samplerate=48000)
# alternatively, get a `Recorder` and `Player` object
# and play or record continuously:
with default_mic.recorder(samplerate=48000) as mic, \
default_speaker.player(samplerate=48000) as sp:
for _ in range(100):
data = mic.record(numframes=1024)
sp.play(data)
By default, SoundCard records and plays at the operating system's default configuration. Particularly on laptops, this configuration might have extreme latencies, up to multiple seconds.
In order to request lower latencies, pass a blocksize
to player
or
recorder
. This tells the operating system your desired latency, and it will
try to honor your request as best it can. On Windows/WASAPI, setting
exclusive_mode=True
might help, too (this is currently experimental).
Another source of latency is in the record
function, which buffers output up
to the requested numframes
. In general, for optimal latency, you should use
a numframes
significantly lower than the blocksize
above, maybe by a
factor of two or four.
To get the audio data as quickly as absolutely possible, you can use
numframes=None
, which will return whatever audio data is available right
now, without any buffering. Note that this might receive different numbers of
frames each time.
With the above settings, block sizes of 256 samples or ten milliseconds are usually no problem. The total latency of playback and recording is dependent on how these buffers are handled by the operating system, though, and might be significantly higher.
Additionally, it might help to experiment with advice from here: https://askubuntu.com/questions/707171/how-can-i-fix-choppy-audio and edit your /etc/pulse/default.pa file to replace the line saying ::
load-module module-udev-detect
with ::
load-module module-udev-detect tsched=0
and then do not forget to restart pulseaudio with ::
pulseaudio -k
Some professional sound cards have large numbers of channels. If you want to
record or play only a subset of those channels, you can specify a channel map.
For playback, a channel map of [0, 3, 4]
will play three-channel audio data
on the physical channels one, four, and five. For recording, a channel map of
[0, 3, 4]
will return three-channel audio data recorded from the physical
channels one, four, and five.
In addition, pulseaudio/Linux defines channel -1
as the mono mix of all
channels for both playback and recording. CoreAudio/macOS defines channel -1
as silence for both playback and recording.
Q: How to make it work on a headless Raspberry Pi?
A: PulseAudio is not installed by default on the Raspberry Pi OS Lite distribution (https://www.raspberrypi.org/software/operating-systems/). In order to use soundcard
, you have to install PulseAudio first, and edit the configuration (with a fix to avoid the main output to be in mono-only). ::
sudo apt install -y python3-pip python3-numpy pulseaudio
sudo nano /usr/share/pulseaudio/alsa-mixer/profile-sets/default.conf
# comment the block [Mapping analog-mono] with ';'
pulseaudio -D
python3 -m pip install soundcard